3D Modeling + VR
Build 3D in VR. Display 3D in VR. By Day 20 every student has a finished model, a turntable, a Sketchfab QR, and an artist talk — shown at a public VR gallery night. Community modelers invited to display alongside students.
Sculpt it in VR.
Show it in VR.
3D is everywhere now — games, product design, fashion, architecture, AR filters. We teach the full pipeline from primitive to gallery-ready: blockout in Blender, sculpt in Gravity Sketch, polish in Blender, display in Unity, Sketchfab, or full VR walkthrough.
Shape Language
Primitives, silhouette, scale, design brief, desktop blockout.
VR Sculpt
Gravity Sketch deep dive, Blender cleanup, materials, details.
Display Ready
Game asset reality check, Sketchfab, Unity/Unreal gallery scene.
Showcase Night
Build the VR gallery, artist cards, invited community modelers, public showcase.
Inside a single day.
The structure that runs all 20 days, shown with one day's content. Each block earns its time.
How People Will See Your Work
A great model badly displayed loses every time to an okay model well displayed. The whole boot camp pivots here — from making to showing.
Four Display Modes
Gravity Sketch in-VR room, Sketchfab in-browser, Unity/Unreal scene, headset rotation. Strengths, weaknesses, and visitor expectations of each.
Pick Your Station
Choose your display mode and prototype the visitor experience. Test on a partner. They tell you what they didn't understand. You revise.
Gallery Layout Discussion
Cohort decides station ordering. Who's near whom. Where the loud stations go. Where the quiet contemplation pieces go.
Station Plan Locked
One-page station plan saved. Gear needed listed. Tomorrow's build sprint planned.
Premium VR showcase.
Founder rate.
The 3D Modeling + VR Showcase is a premium boot camp because the final event is a real public VR gallery — visitors enter VR to see your work. That production cost is real. Founding Summer pricing is your way in.
Premium Studio Rates
Drop your email below to reveal launch pricing and unlock registration.
Premium drop-in. Best for repeat students or family members curious about the VR gallery format before committing.
Book Drop-In →Full Shape Language → VR Sculpt → Display Ready → Showcase Night arc. Ends with the public VR gallery event with community modelers invited.
Enroll Full Bundle →Enroll by the week. The Showcase Night is Friday of Week 4 only — single-week enrollments miss the public event.
Enroll By Week →Regular value after Founding Summer: Premium Showcase rate stays at $700 / week and $2,800 for the 4-week bundle, year-round. The Founding Summer 2026 cohort is the first cohort to ship the VR gallery night format — limited seats.
What's included: VR headset access (Vive Pro 2 / Vive Focus Vision), Gravity Sketch studio license, Blender, Sketchfab Pro account on studio, Unity + Unreal access, in-engine gallery scene template, printed artist cards, QR generator, projection mirror for non-VR visitors, and public showcase event production.
Questions before you enroll? Call 336-502-9604 or email arcade01@LAZRdojo.com.
3D rigs at home.
Studio provides VR headsets and high-end PCs. If you want a setup at home for after the boot camp, three honest paths.
Free Path
Blender + Tinkercad + Sketchfab — all free. Any modern laptop. Desktop modeling only (no VR sculpt), but absolutely enough to keep building.
Mid VR Rig
PC with RTX 4060 + 16GB, Meta Quest 3 (PC-tethered or standalone). Gravity Sketch + Blender + Sketchfab — full pipeline at home.
Full Studio
RTX 4070+ workstation, Vive Pro 2 or Index, large monitor, Wacom Cintiq for texture work, Gravity Sketch Studio license, Sketchfab Pro.